Artifacts

Sections: Main | Campaigns | Characters | NPCs | Locales | Culture | History | Artifacts | Maps Artifacts of Aleen-gha This is a list of the known great artifacts of Aleen-gha and the history behind them, if any.

Airships
The list below describes specific airships and airship types from the Air Islands of Nack campaign.

Black Albatross
This sleek, two-seater ship is made for stealth, and is used in many vampire-hunting-related reconnaissance missions by agents of the Vengeful Sun, specifically by Balasar and Kamenos.

SH 671, February 5-6: The Black Albatross lands in Locq with Balasar and Kamenos in pursuit of known vampiric spawn Brodeau and Noniye. Later, it was tethered to the ElectroZephyr. (read more on Episode 1: “Uniting the Tribes”)

ElectroZephyr
A rare dragon-bladder ship made from the remains of an ancient blue dragon, the ElectroZephyr was specifically made to travel through storms. It is currently in possession of a group of adventurers, but it's easy to believe that these fellows may very well have stolen the ship from its original owner. It is known to be one of the newest ships built by the Dragon Shipwright's Guild and definitely one of the fastest ships in existence, clocking in at nearly 1.5 dragons!

SH 670, July: The ElectroZephyr is stolen by Lilhani. It's rightful owner is the wizard Selubrius.

SH 670, November 18th: Selubrius transfers ownership of the ElectroZephyr to Lilhani in exchange for them finding the Orb of Dragon Command.

SH 670, December 24th: The ElectroZephyr is picked up by the Judicature and kept as a friendly hostage for several days.

SH 671, January 1st: The ElectroZephyr and its crew escape the Judicature. It is assumed the the Nack Fleet are in pursuit of the rogue airship.

SH 671, January 4th: The ElectroZephyr and all of its crew are branded as enemies of the Empire.

SH 671, January 14th: The crew decide to leave the ElectroZephyr in Diovax's hands, who has promised to hide the infamous ship somewhere on Spatera.

(Detailed Schematics of the ElectroZephyr)



Golden Law
This warship class vehicle is part of the Nack Fleet and carries out all orders from the Empire, usually on its own but sometimes accompanied by smaller ships.

SH 671, January 4th: The Golden Law is ordered to patrol the Cirrus Strait and intercept every airship heading westward. Over the next few weeks, they will intercept roughly half a dozen civilian ships and raid their goods and either rape or murder their crew members.

SH 671, January 21st: The Golden Law intercepts the Grey Whistler and proceeds to imprison the crew members. However, the crew, secretly members of the Blue Bandits, fight their way out of the warship and sabotage their engine, effectively causing it to fall out of the sky. (now destroyed)

Grape Marauder
An airship renowned for its purple hue and its sudden strikes from invisibility, the "Grape Marauder" is actually the name others give the ship in jest. According to Bruno, the ship's captain and the crew, the ship's proper name is the "Black Betty," but that name has yet to stick with anybody seriously.

SH 670, November 6th: The Grape Maurader attacked the ElectroZephyr in an attempt to take the ship as a prize as well as Lilhani for reasons unknown. It is later revealed that the wizard Selubrius hired Bruno and the Black Betty to hijack the ElectroZephyr and kill or capture Lilhani.

SH 670, November 20th: Bruno and the Grape Marauder strike again while the ElectroZephyr is traveling from Bruya to Runeterra. Now that the adventurers are working for Selubrius, it seems as though Bruno is out for vengeance and no longer under the direct employ of the old wizard!

Grey Whistler
This mundane ship was converted as a merchant-class barge a few years ago and is subtly owned by none other than Lord Diovax. It holds only two ballistas to defend itself from marauders, but its mundane booty usually keeps them away anyway.

SH 671, January 14th: A group of adventurers collectively known by the Nack Empire as the Blue Bandits have borrowed the ship from Diovax while he keeps their ElectroZephyr hidden. The Grey Whistler is then taken to Namara.

SH 671, January 21st: On the way to Namara, the Grey Whistler is flagged down by the Golden Law and temporarily held while the Blue Bandits fight their way free of the Golden Law. ''(read more on Episode 8: “Mosquito Fighter Down”)

Judicature
Known commonly as the mother of all dragon-bladder ships, the Flagship Judicature is the main ship in the massively powerful Nack Fleet. Unlike most other dragon-bladder ships that are designed like zeppelins after the bladder is expanded to house the engine, the Judicature is, quite literally, the petrified body of the ancient and legendary golden dragon known as Locqwerthalyn that is holding the bulk of the ship in her claws. The mass is manned by nearly a thousand crew members, transforming this colossal ship into a floating city that travels with its accompanying fleet.

SH 504, February 2nd: The Flagship Judicature is commissioned for active service following its construction and the defeat of the last of the dragons.

SH 647, January 5th: Tes is named Admiral of the Fleet and is granted command of the Flagship Judicature.

SH 670, December 24th: The Judicature, along with the majority of the fleet, intercepts the ElectroZephyr, keeping its crew secured in the guest wing until it returns to Namara.

SH 671, January 3rd: Eight days after the capture of the crew aboard the ElectroZephyr, the group manages to escape the Judicature after causing a scene with a succubus! (read more on Episode 4: “Escaping the Judicature”)

(Detailed Maps of the Judicature)



Mosquito Fighter
The Mosquito Fighter is a tiny airship that holds only one person. They are usually docked within hangars aboard warships of the Nack Fleet and are known for their impressive speed and mobility. While they don't do much damage to other airships, their primary tactic is to attach to the enemy ship by puncturing it with its needle-like nose. Once attached, the pilot can then slip through the nozzle and stealthily board the ship.

SH 671, January 21st: An epic dog fight between six Mosquito Fighters takes place in the shadows of the Grey Whistler and the Golden Law. (read more on Episode 8: “Mosquito Fighter Down”)

Winged Velocipede
This velocipede, when pedaled, will flap its wings mechanically, allowing the rider to fly at around the same pace as a sparrow or bat. The rider can only keep up this pace for so long before exhaustion sets in, depending on the endurance of the rider. (read more on Episode 9: “The Journey to Bandle City” and Episode 8: “Mosquito Fighter Down”)

Armor
Below is a list of all sets or parts of armor of note that show up in one form or another throughout the campaigns of Aleen-gha. These items may have been worn by the heroes themselves or perhaps by villains or historical and legendary figures.

Crimson Plate of Raz-Hindur
This blood-red plate mail is silky and frigid to the touch. A wispy, thin face with jagged features is embedded onto its breastplate; the face of Raz-Hindur. When worn, the face speaks in shrewd voice no louder than a whisper. The armor soaks the lifeblood out of the bearer's enemies as he or she strikes them in melee combat. The face on the plate can also invoke fear within its enemies from time to time. It is believed that the spirit of Raz-Hindur was entrapped into the armor by a powerful group of warlocks and was hidden away in the Sweetwater Sepulcher to watch over the hundreds of elves that were slain by the original vampire.

SH 670, December 18th: The armor is donned by the dwarf Poppy who is taking it to Diovax.

Scale Mail of the Vengeful Sun
This armor is emblazoned with the symbol of Harsted, god of the sun. Armor of this type is given as a badge of office for individuals working for the Vengeful Sun, a syndicate of warriors dedicated to the eradication of vampires and other evils of the night. One suit was bestowed upon the golden dragonborn Balasar the Righteous.

Blessed Regalia
These unique items are each the embodiment of the souls of specially trained adventurers within Boar Herpes Academy. Each item reflects the individual's religious, philosophical, and/or physical focus in life and has been developed through years of training. And each Regalia has its own rank. The need for Blessed Regalia arose when mysterious creatures, known as Rifters, began to invade the Beoric Mountains region who were utterly impervious to all effects, magical or otherwise. After many years of development, arcanists and clerics from Boar Herpes produced the process known as the Blessed United Front Duo, in which trained individuals would transform into their Blessed Regalia which would be wielded by other trained persons who could combat the invading entities with the Regalia in their possession. These struggles would later become known as the Blessed United Duo Front Wars. For more information on this campaign, go here.

Agni Kai


The dragonborn barbarian known as Incendio Snarloth can transform into a flaming glaive known as the Agni Kai, which can produce chains which can pull its enemies closer and entangle them with flaming hot metal bonds that sears their flesh.

Aulë's Shield
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A sworn protector of his brethren, the goliath known as Karnor Jax, the Boulder transforms into this massive stone shield which, in addition to granting its wielder immense protection from harm, summons magical stones which can either harm enemies or thwart their attacks.

Gaia Blade


The transformed soul of the wood elf druid Aria, the Gaia Blade is a scimitar that carries the essence of both the earth and wind. Its wielder can throw the blade in combat like a boomerang, and its slice delivers lightning damage to its enemies.

Hammer of the Sky


This warhammer represents the soul of the human sorcerer Thorian, whose dedication to thunder and lightning magic has infused his Regalia with like properties. The hammer enables to wielder to move with lightning-quick speed while delivering thunderous blows to its enemies.

Lumos Lantern


Formed from the righteous soul of the mountain dwarf paladin Lumynae, this lantern can shed light that can be seen only by its allies as it shoots forth radiant energy at its enemies while protecting its wielder from harm.

Mantra Mala Beads


These mystical prayer beads are formed by the elf monk Quarreth. Their ki-infused power allows its wielder to act swiftly and also defends him from harm.

Master's Whip


The embodiment of the soul of the gnome fighter known as Ellywick Carawhip is a vine-adorned whip that both heightens the senses of its wielder and ensnares and disarms its foes mid-combat.

Reaper's Scythe


The black dragonborn necromancer known as Charnella manipulates her deathly energy to form the Reaper's Scythe, a wicked weapon with the power to draw upon the life force of any living creature it strikes.

Rose Shield
This is the Blessed Regalia incarnation of Major Petra. It is a gold-rimmed shield with a beautiful rose painted onto it.

Sharingan Eyes


These gold-rimmed, maroon-lens spectacles are the physical incarnation of the tiefling wizard Trance's soul, capable of both enchanting its enemies while enhancing its wielder's vision and protection from optical attacks.

Sonic Arrow


The drow rogue named Xamarin Vox can transform himself into a single glowing arrow that can fling itself from its wielder's hand with a speed as if it were shot from a bow while attacking multiple targets with a mind of its own.

Canary Scrolls
Very little is known about these scrolls, save for the notion that they are somehow linked to the Orb of Dragon Command.

SH 670, December 27th: The Canary Scrolls are mentioned in a conversation between Admiral Tes and Mr. Dejen aboard the Judicature. Overheard by Bruni. (read more on Episode 4: “Escaping the Judicature”)

SH 671, January 13th: After hours of research within Diovax's personal library, the adventurers discover that the Canary Scrolls are indeed inextricably linked to dragonkind and the Orb of Dragon Command. The scrolls themselves apparently have a wealth of information regarding the anatomy and culture of dragonkind and even hints at their true origin, linking to the goddess Locqwerthalyn and the dawn of time. It is also said that the last known location of the scrolls was somewhere within the Namara Library.

SH 671, February 5th: The Canary Scrolls are finally discovered deep within the Tomb of Locq in the possession of Selubrius. After a vicious struggle over the seemingly-possessed half-copper-dragon wizard, the adventurers managed to destroy Selubrius and get their hands on the scrolls. (read more on Episode 12: “The Tomb of Locq”)

Chaos Conch
Nobody really knows how or when the chaos conchs came into existence, but it is said that the slaadi of the ancient eras first discovered them in the Elemental Chaos. For a time, several chaos conchs were used to travel freely between the realm of Aleen-gha and the Elemental Chaos. As a result, chaos itself poured into the material world, causing anarchy and turmoil for the peoples of Aleen-gha. However, it is said that before the Age of the Settled Flame, many heroes banded together in order to find and destroy the conchs in order to keep chaos at bay. The power of the conchs however kept them from being completely destroyed, and instead the heroes were forced to shatter the conchs into several shards, spreading the remains throughout Aleen-gha. As the ages passed, all memory of the chaos conchs faded away...until TH 1597.

The Slaadi Invasion of TH 1597: Somehow the death slaad, Zgotar the Incorrigible, managed to find the shards of a chaos conch which allowed him to send hoards of slaadi into Aleen-gha, specifically into the Taurenian Peninsula. Heroes of Taurenia banded together to find the shards of another chaos conch in order to travel to the Elemental Chaos, where they defeated Zgotar and destroyed both conchs.

Demonglass Case
This obsidian box has the mysterious ability to produce seemingly random objects. When Magmus first opened the box after bringing it into his possession, he found it full of bluebells. Vistra believes the case was forged by dwarves of the Blackstone Clan and that it was dropped on the side of the road roughly a year ago (AB 1354).

AB 1355, June 4th: The Demonglass Case is found on the side of the Conifer Road by Magmus.

Diamond Rose
The Diamond Rose is a widely unknown and ancient artifact. Apparently, the Order of the Diamond Rose has hired Haazi to find the several shards of the Rose and bring them together. The documents of Suj Harrener and the story told by Red Wolf give some more information on the Diamond Rose. It includes the notion that the Rose plunged the whole of Bottenhavet into an unending winter, was created by Merdin Threnalia and later corrupted Rosdin Threnalia, who was later killed by the Threnalian Knights, who took the Rose, shattered it into eight pieces and hid them across all of Bottenhavet.

1st Shard: Diamond Pupil of the Dragoness
In the possession of the kobold Kossiss, who took the Eye of Shirotatsu which also happened to contain this shard.

Eye of Shirotatsu
The Eye of Shirotatsu is a legendary orb kept in the watchful guard of the Chamber of Elders of the Cult of Shirotatsu. Legend has it that this orb is the eye of Shirotatsu, an ancient white dragoness who commands the cult along with several other organizations. Kossiss, once a kobold belonging to the cult, attempted to spirit the orb but was caught and subsequently banished to the surface world of the continent of Bottenhavet. It is also now known to be the 1st Shard of the Diamond Rose.

2nd Shard: (name unknown)
This shard's whereabouts are rumored to be located somewhere deep under the Barrage near Draern.

3rd Shard: Crescent of Animate Communication
In the possession of the thri-kreen known as Exsilliuslova.

4th Shard: (name unknown, whereabouts unknown)
No information is known about this shard.

5th Shard: Leaf of Beastly Dominion
In the possession of the mighty minotaur who goes by Valonia.

6th Shard: Tiller of the Obsidian Teleporter
In the possession of the shade creature known only as Fortuno, who has now become the main pilot of the Teleporter under the direction of the vampiric mage Kesselyin.

Obsidian Teleporter
The Obsidian Teleporter is in fact a chamber that once resided deep within the bowels of the Obsidian Temple of Thanau. However, when used in conjunction with the 6th shard of the Diamond Rose, it becomes a teleportation device. The skill it takes to use this teleporter accurately has yet to be mastered...

7th Shard: (name unknown, whereabouts unknown)
No information is known about this shard.

8th Shard: (name unknown, whereabouts unknown)
No information is known about this shard.

Powers of the Diamond Rose
Man of those who know of the Rose also believe the ancient artifact has power within it beyond speculation. For those adventurous few who are lucky enough to find out for themselves, that information is found below.

(If your character does not know already of powers of the Diamond Rose, then this information should remain hidden.) (Hidden Information on the Diamond Rose)

The Four Talismans of the Old Gods
Each of these artifacts are symbols of the Old Gods of Tochku and have been spread across the lands of Tochku and Mitsuko. Legend has it that these artifacts possess mysterious powers.

Jishikami's Basket
The goddess Jishikami is often depicted holding a woven basket in one or both of her hands. This basket is usually filled with foods and goods and is symbolic for her tremendous charity and benevolence. Currently, this artifact is where it belongs -- in Jishikami's statue's hands in her temple beneath Mesa Top.

Raisekami's Skull
Raisekami is almost always depicted holding a skull in one of his hands. This skull is currently located in Jishikami's temple in Mesa Top.

Sensokami's Sword
Sensokami is always depicted holding a katana in one or both of her hands. This sword is currently in the hands of Malachai and the other adventurers.

Shizenkami's Wreath
Shizenkami is usually depicted holding a elaborate wreath in one of his hands. This wreath is currently located in Jishikami's temple Mesa Top.

Orb of Dragon Command


This small orb, in the size and shape of a chicken egg, weighs heavily in the hand and begins to heat up when in the vicinity of dragons. Currently (SH 670) it has been discovered that upon slaying a dragon an individual can use the orb to command dragons in some broad degree, the exactness of which has yet to be determined. It is known, however, that after utilizing the orb in this purpose, the commander finds herself physically and mentally exhausted from the effort. When using the orb's magic, the artifact glows with a dim red light from within. It is widely speculated by those who know of the orb's existence that it is one of the primary causes of the Dragon War. It is recently thought to have some connection with the fabled Canary Scrolls.

The origins of the Orb of Dragon Command are shrouded in mystery. Some believe that it is the egg of the dragon goddess Locqwerthalyn herself, embodying the birth of dragonkind. Others say that a great and powerful dragon created the orb as a fail-safe to prevent the complete annihilation of dragonkind. And others believe that the orb is much younger, crafted by mortal human hands in an attempt to seize control of any rogue dragons that escaped Nack’s draconic purge.

SH 670, November 18th: This orb is believed to be in possession of an individual named Jayce Borgas in Bandle City. Apparently it commands dragons.

SH 670, November 27th: The orb is stolen from Renauld Swift inside the Royal Palace.

SH 670, November 30th: After slaying a green dragon wyrmling in an attack on Bandle City, Naïlo finds that she is capable of using the Orb.

SH 670, December 3rd: The heroes decide to leave the Orb in Selubrius' possession on his tower on Bruya.

SH 671, January 4th: Leucosa Enna, older sister to Naïlo, recovers the Orb from Selubrius' Radiant Tower and takes it with her to Spatera after killing Jayce Borgas.

Orbs of the Archeron
Five orbs were created by the Holy Triumvirate of Bahamut to act as the keys that would secure the demigod Archeron in a hidden demi-plane. These orbs were scattered around Aleen-gha and are protected by holy sentinels at each location in order to ensure that the betraying demigod would not be able to find his way back to the worldly plane of Aleen-gha.

SH 1310: A group of adventurers were given a mission to collect the Five Orbs of the Archeron in order to keep Archeron at bay and prevent his minions from releasing him from his planar prison. The five orbs have yet to be completely recovered.

Relics of the Svar-tu Pantheon
These artifacts are the physical embodiments of the spirits of the elven gods of the Svar-tu. While these powerful objects are inherently magical, the functions of each are a mystery.

Bead of Barratu
This bead, which is secretly embedded into the barbed wire that wreaths the statuesque body of Barratu, the God of Pain, seems to have no inherent function but to act as a portal of sorts to his cursed realm.

SH 671, February 28th: Halcyon, after beseeching the aid of his deity Runsted, was shown where the hidden bead was located on the statue of Barratu found within a hidden temple within the Palace of the Svarsun. Runsted displayed a somatic gesture with the bead and Halcyon repeated it in an effort to break the forcefield that was holding Vlaya Skyflower and her retinue captive. After using the bead, Halcyon was immediately transported to the Cursed Plane of Pain. (read more on Episode 3: “The Curse of Barratu”)

Flower of Myralda
This gentle flower is strung within the hair of the statue of Myralda, the Goddess of Joy.

SH 671, February 28th: Balasar took the Flower of Myralda from the temple within the Palace of the Svarsun. (read more on Episode 3: “The Curse of Barratu”)

SH 671, March 5th: While within the Temple of Anguish at the base of the Tree of Pain, Freia discovers that by pouring water on the Flower of Myralda while it's planted near the tree's base releases the evil upon the tree and the divine power of Myralda pushes back the power of Barratu, at least momentarily. (read more on Episode 4: “The Tree of Pain”)

Sphere of Lorressa
This tiny sphere is held within the long fingernails of the God of Death, Lorressa. It is said to represent a mortal soul.

SH 671, February 28th: The tiefling Kamenos took the sphere from the statue of Lorressa in the Palace of the Svarsun. (read more on Episode 3: “The Curse of Barratu”)

Wineglass of Sakarin
This ornate wineglass is held by the Goddess of Lust, Sakarin. It is said that any wine that is drunk from this glass will bring upon the imbiber an infatuation with the first humanoid they see.

SH 671, February 28th: After drinking wine from the Wineglass of Sakarin, Elizagerth immediately became infatuated with the gnome Lilhani, but was able to keep his lustful thoughts from any physical reaction. Afterward, Lilhani took the wineglass into her own possession. (read more on Episode 3: “The Curse of Barratu”)

Weaponry
Below is a list of all weapons of note that show up in one form or another throughout the campaigns of Aleen-gha. These weapons may have been wielded by the heroes themselves or perhaps by villains or historical and legendary figures.

Akaid
This ranseur is the favored weapon of the archdevil Egon. Its black hilt is inlaid with minute rubies in a spiraling pattern. It acts as both Egon's primary weapon and his holy symbol for the purpose of casting divine spells, the power of which stems directly from his masters Belial and Fierna.

SH 671, February 2nd: After being stripped of his devil armor and Akaid, Halcyon grabbed for it when Egon had attempted to destroy him and his companions. In a desperate struggle, Halcyon managed to slay Egon with Akaid, despite the fact that Belial himself is channeling his powerful emotion through the weapon. Akaid is now in Halcyon's possession. (read more at Episode 10: “A Vampire Lord's Betrayal” and Episode 11: “The Death of an Immortal”)

SH 671, February 28th: After being sucked into the cursed realm of Barratu, the half-orc barbarian Elizagerth snatched up the ranseur. Elizagerth's heedless ignorance of the power behind Akaid may get him into serious trouble... (read more at Episode 3: “The Curse of Barratu”

Betina
Crafted by the dwarven paladins of Alfan, this maul was designed for holy warriors whose goal it was to smite down enemies that had done them or their people wrong. So much magical energy was put into the maul, however, that it was found to inadvertently cause the wielder to fly into a frenzy whenever he or she would be attacked by an enemy.

SH 671, January 22nd: The maul was gifted by the monk known as Brother Zeio to Poppy, just before he was attacked by Poppy and her allies. The maul itself has been given the endearing name of Betina by Poppy.

Black Needle
This uncommon assassin's weapon was found on the black market and is designed to quickly poison any person unfortunate enough to find himself on the receiving end. It is in the possession of Kamenos.

Covetous Rake
This dagger was made from the talon of a black dragon and it grows warm with within 120 feet of any dragon. It allows its bearer to speak Nrukianak and also causes the bearer to become overwhelmingly obsesses with material wealth.

SH 670, December 6th: Lilhani purchases this item from a merchant in Namara.

Giant's Hair Crossbow
Of dwarvish creation, this crossbow was made out of the hair of stone giants that had once waged war on the dwarves of Bandle City. The crossbow whispers warnings to its bearer, allowing him or her to be more alert when combat occurs. Bolts loosed from this weapon also strike harder against giants of all kinds.

SH 670, December 6th: Lilhani purchases this item from a merchant in Namara.

Glaive of Light
When activated, this magical glaive emanates a holy glow. It was given to Balasar the Righteous for her service to the syndicate of the Vengeful Sun.

Goldenheart
The longsword in possession of the warrior Andras. This weapon was issued to him by the Nack Army when he became part of a small, elite force. Each weapon given to individuals in this task force is both unique and is given a name.

SH 671, January 12th: Andras discovers that he can infuse the magic from any other weapon into Goldenheart. Goldenheart is now a vicious weapon.

Gromthor
The heirloom of the Ironbreaker Clan, this ancient dwarven warhammer was once held by the great founding dwarf known as Orbin Ironbreaker circa. AB 2000. Passed on through the generations, it made its way into the skilled hands of Felix Ironbreaker, who had Oraka, the local gem smith at Strongheim, encrust several rubies into it, making Felix a veritable "Stonelord" on TH 1597, May 29.

Meteor Hammer
The two-headed flail wielded by the god of the sky, Ulsted. The two heads of the flail and Ulsted himself make up the Sky Trichotomy; one flail head represents the god of the sun, Harsted, while the other represents the moon goddess Runsted. While likenesses of the Meteor Hammer can be found on statues of Ulsted throughout the Forever Forest and before that in Sky Churches throughout the realms of both Meteoro and Nack, the actual existence of such a weapon is merely legend.

Sunlight's Edge
This shortsword was gifted to Kamenos for his service in the syndicate of the Vengeful Sun. It's edge is said to pierce into the hearts of the vilest of undead creatures.

Whomper
A family heirloom for Poppy, this simple but sturdy warhammer was created by her father, Blomgrun.

SH 670, December 11th: After Poppy draws the Ruin card from the Deck of Many Things all of his earthly possessions are lost to oblivion, including her precious family heirloom, Whomper. Sections: Main | Campaigns | Characters | NPCs | Locales | Culture | History | Artifacts | Maps