Airships

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Artifacts: Armor | Weaponry | Airships | Blessed Regalia Airships of Aleen-gha The airships listed below range widely in size and purpose. Most of them are found within the Air Islands of Nack campaign, but airships from different time periods and locales are known to have existed.

Fingership Class
These are all tiny ships that by and large have a higher maneuverability and lower hull durability. They are the dog fighters of the airship community.

Black Albatross
This sleek, two-seater ship is made for stealth, and is used in many vampire-hunting-related reconnaissance missions by agents of the Vengeful Sun, specifically by Balasar and Kamenos.

SH 671, February 5-6: The Black Albatross lands in Locq with Balasar and Kamenos in pursuit of known vampiric spawn Brodeau and Noniye. Later, it was tethered to the ElectroZephyr. (read more on Episode 1: “Uniting the Tribes”)

Mosquito Fighter
The Mosquito Fighter is a tiny airship that holds only one person. They are usually docked within hangars aboard warships of the Nack Fleet and are known for their impressive speed and mobility. While they don't do much damage to other airships, their primary tactic is to attach to the enemy ship by puncturing it with its needle-like nose. Once attached, the pilot can then slip through the nozzle and stealthily board the ship.

SH 671, January 21st: An epic dog fight between six Mosquito Fighters takes place in the shadows of the Grey Whistler and the Golden Law. (read more on Episode 8: “Mosquito Fighter Down”)

Nightwing
Once in the possession of the vampire known as Valosine, this ship specializes in stealth and speed and has particular accommodations for vampires.

Warleaf
This Fingership Class ship is the dog fighter built by the Svar-tu. It's capable of quick turns and maneuvers and packs a heavy punch for its size.

Winged Velocipede
This velocipede, when pedaled, will flap its wings mechanically, allowing the rider to fly at around the same pace as a sparrow or bat. The rider can only keep up this pace for so long before exhaustion sets in, depending on the endurance of the rider. (read more on Episode 9: “The Journey to Bandle City” and Episode 8: “Mosquito Fighter Down”)

Balloonas Class
These small to medium airships most typically feature some sort of blimp system for propulsion and elevation, but don't necessarily do so. This class varies the most from ship to ship, and most airships in Nack fall into this category.

ElectroZephyr
A rare dragon-bladder ship made from the remains of an ancient blue dragon, the ElectroZephyr was specifically made to travel through storms. It is currently in possession of a group of adventurers, but it's easy to believe that these fellows may very well have stolen the ship from its original owner. It is known to be one of the newest ships built by the Dragon Shipwright's Guild and definitely one of the fastest ships in existence, clocking in at nearly 1.5 dragons!

SH 670, July: The ElectroZephyr is stolen by Lilhani. It's rightful owner is the wizard Selubrius.

SH 670, November 18th: Selubrius transfers ownership of the ElectroZephyr to Lilhani in exchange for them finding the Orb of Dragon Command.

SH 670, December 24th: The ElectroZephyr is picked up by the Judicature and kept as a friendly hostage for several days.

SH 671, January 1st: The ElectroZephyr and its crew escape the Judicature. It is assumed the the Nack Fleet are in pursuit of the rogue airship.

SH 671, January 4th: The ElectroZephyr and all of its crew are branded as enemies of the Empire.

SH 671, January 14th: The crew decide to leave the ElectroZephyr in Diovax's hands, who has promised to hide the infamous ship somewhere on Spatera.

(Detailed Schematics of the ElectroZephyr)



Grape Marauder
An airship renowned for its purple hue and its sudden strikes from invisibility, the "Grape Marauder" is actually the name others give the ship in jest. According to Bruno, the ship's captain and the crew, the ship's proper name is the "Black Betty," but that name has yet to stick with anybody seriously.

SH 670, November 6th: The Grape Maurader attacked the ElectroZephyr in an attempt to take the ship as a prize as well as Lilhani for reasons unknown. It is later revealed that the wizard Selubrius hired Bruno and the Black Betty to hijack the ElectroZephyr and kill or capture Lilhani.

SH 670, November 20th: Bruno and the Grape Marauder strike again while the ElectroZephyr is traveling from Bruya to Runeterra. Now that the adventurers are working for Selubrius, it seems as though Bruno is out for vengeance and no longer under the direct employ of the old wizard!

Grey Whistler
This mundane ship was converted as a merchant-class barge a few years ago and is subtly owned by none other than Lord Diovax. It holds only two ballistas to defend itself from marauders, but its mundane booty usually keeps them away anyway.

SH 671, January 14th: A group of adventurers collectively known by the Nack Empire as the Blue Bandits have borrowed the ship from Diovax while he keeps their ElectroZephyr hidden. The Grey Whistler is then taken to Namara.

SH 671, January 21st: On the way to Namara, the Grey Whistler is flagged down by the Golden Law and temporarily held while the Blue Bandits fight their way free of the Golden Law. ''(read more on Episode 8: “Mosquito Fighter Down”)

Mace
Of dwarven make, the Mace is a standard balloonas class ship that doesn't actually have a balloon. Instead, it is powered by steam mixed in with the divine power of the Thrown Stone, Alfan Skystone. Captained by the greedy dwarf Rugor Ghemas, the Mace travels to many locations through Nack solely in search of treasure.

Throwing Stone
This dwarven ship consisted of several dwarves dedicated to pirating and harrying any towns small enough not to put up any real fight. It was constantly on the run from both the more honorable clans of Runeterra and the Empire of Nack.

SH 647: The dwarf known as Rugor Ghemas joined the Throwing Stone, where he spent pirating for over a decade.

Vilya
The three Vilya airships built by the Svar-tu are the only ships of their kind and are by far the biggest and best that the elves have to offer. Their primary ability is to teleport a short distance at will.

Vilya Lorressa
Named after the God of Death, the Lorressa is capable of shutting down the capabilities of other nearby ships temporarily with a necrotic magic.

Vilya Myralda
Named after the Goddess of Life and Joy, the Myralda can give a temporary boost to a nearby ship's hull.

Vilya Sakarin
Named after the Goddess of Lust and Love, the Sakarin can temporarily "charm" a nearby ship and cause it to change its bearing and speed.

Warship Class
These behemoths are the standard flagship of any subdivision of the Nack Fleet, although there are rumors of the existence of Warship Class ships in the possession of Svar-tu elves or perhaps the dwarven clans of Runeterra.

Golden Law
This warship class vehicle is part of the Nack Fleet and carries out all orders from the Empire, usually on its own but sometimes accompanied by smaller ships.

SH 671, January 4th: The Golden Law is ordered to patrol the Cirrus Strait and intercept every airship heading westward. Over the next few weeks, they will intercept roughly half a dozen civilian ships and raid their goods and either rape or murder their crew members.

SH 671, January 21st: The Golden Law intercepts the Grey Whistler and proceeds to imprison the crew members. However, the crew, secretly members of the Blue Bandits, fight their way out of the warship and sabotage their engine, effectively causing it to fall out of the sky. (now destroyed)

White-Blue Concordat
This massive dragon bladder ship features the bladders of both a white dragon and a blue dragon, stretched thin into massive wings and part of the hull instead of the traditional blimp system. It is one of the most formidable ships in all of the Nack Fleet.

Judicature
Known commonly as the mother of all dragon-bladder ships, the Flagship Judicature is the main ship in the massively powerful Nack Fleet. Unlike most other dragon-bladder ships that are designed like zeppelins after the bladder is expanded to house the engine, the Judicature is, quite literally, the petrified body of the ancient and legendary golden dragon known as Locqwerthalyn that is holding the bulk of the ship in her claws. The mass is manned by nearly five thousand crew members, transforming this colossal ship into a floating city that travels with its accompanying fleet. The ship is in a class all of its own and is commonly known as the "Cityship."

SH 504, February 2nd: The Flagship Judicature is commissioned for active service following its construction and the defeat of the last of the dragons.

SH 647, January 5th: Tes is named Admiral of the Fleet and is granted command of the Flagship Judicature.

SH 670, December 24th: The Judicature, along with the majority of the fleet, intercepts the ElectroZephyr, keeping its crew secured in the guest wing until it returns to Namara.

SH 671, January 3rd: Eight days after the capture of the crew aboard the ElectroZephyr, the group manages to escape the Judicature after causing a scene with a succubus! (read more on Episode 4: “Escaping the Judicature”)

(Detailed Maps of the Judicature)



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