Ev Jardarak

Sections: Main | Campaigns | Characters | NPCs | Locales | Culture | History | Artifacts | Maps

Continental, Oceanic & Airborne Regions: Altha-Feor | Bottenhavet | Gignes | Jatua | Millagea Ocean | Nack | Ro'thas

Gignes: Larshün-Rovanda | Taurenia | Vale of Lost Memories

Vale of Lost Memories: Ev Jardarak | Mineroc Ev Jardarak Hamlet, Population 54

"A dry dirt path covered by an evergreen canopy leads to an opening amidst the Verdinedel Forest. Several small homes with thatch roofs surround a sturdy large tavern and a tall windmill. The sounds of barking dogs and laughing children fill the otherwise silent air. A calm and peaceful presence seems to envelope the quaint hamlet."

Demographics
Essentially all of the residents of Ev Jardarak are human, but many travelers who pass through this small hamlet are of various other common races.

Leadership
The only real semblance of leadership in Ev Jardarak is found in the priest at the temple of Bahamut, Jorin Fairtone. While he doesn't truly rule the area, he acts as a source of spiritual guidance and leads weekly worship sessions for the residents. Some may say that the mysterious seer of the village also gives his own subtle input in regards to Ev Jardarak's leadership, but this is a debated issue.

Military
There is virtually no organized military here, but the local blacksmith Dirk Ulton certainly has the capability of mobilizing a haphazard group of men-at-arms due to his experience in the War of Two Vales, over 35 years ago.

Economics
Ev Jardarak's primary source of income comes from the steady flow of travelers who stay at the inn. Harr also makes a pretty penny from these travelers by selling various foods and other mundane items to them. Traveling merchants come through here to sell various textiles and large batches of grain, which the local windmill is used to grind to a more usable food substance.

White Iron Smithy
(Area 1 on the map) The White Iron Smithy is named for the unique forge on which the blacksmith, Dirk, works on. According to him, it was taken from a large chunk of white metal found deep within the grand guard mountains. This is the only place where travelers coming through can get their weapons, armor and other gear repaired.

Ev Jardarak Tavern
(Area 2 on the map) The most prominent building in Ev Jardarak other than the windmill is the tavern. Many of the residents work here. There's a large pub on the ground level and over a dozen rooms on the second floor, making the small town popular for travelers. The owner of the tavern is a one-time wench named Elma.

Harr's General Store
(Area 3 on the map) Owned by a gruff man named Harr, the general store in Ev Jardarak contains many different trinkets and sundries, mostly supplies for those traveling through. There are a few magical items hidden in the back. Merchants who travel through here occasionally sell wares in exchange for grain and monetary coin.

Wind Mill
(Area 4 on the map) The wind mill of Ev Jardarak is the town's most prominent building. Anyone standing atop the tower can see the Grand Guard Mountains surrounding the hamlet and the Vale of Lost Memories, and if you look hard enough, he can even see the majestic spires of Griafos castle over 60 miles away.

The mill has two regular uses: pumping up water from a reservoir deep underneath the earth and grinding large grain foods into smaller, more usable food. While Ev Jardarak does not produce any food other than the handful of chickens and aurochs in the area, they get the majority of their grain from the neighboring dwarven farming community of Mineroc.

Temple of Bahamut
(Area 5 on the map) Legend has it that hundreds of years ago, the Vale of Lost Memories was once the residence of the great Gold Dragon Ilsafeer the Magnanimous. She defended the good residents of the vale from many outside invaders and taught the teachings of her god Bahamut to all those she protected. According to the legend, she died valiantly in an epic clash against the Red Dragon Zhariux the Malicious, suffering from fatal wounds after destroying the evil dragon.

As a result of all of this, the peoples of the Vale of Lost Memories retell this legend and worship Bahamut for blessing them with the protection of Ilsafeer centuries ago.

Seer's House
(Area 6 on the map) The Seer's house is located a hundred feet or so northeast of the rest of the hamlet. The house has been overrun by vines and has been worn down through weathering and neglect.

Sections: Main | Campaigns | Characters | NPCs | Locales | Culture | History | Artifacts | Maps

Continental, Oceanic & Airborne Regions: Altha-Feor | Bottenhavet | Gignes | Jatua | Millagea Ocean | Nack | Ro'thas

Gignes: Larshün-Rovanda | Taurenia | Vale of Lost Memories

Vale of Lost Memories: Ev Jardarak | Mineroc