Heroes of the Swamp of Vutha Valignat

Sections: Main | Campaigns | Characters | NPCs | Locales | Culture | History | Artifacts | Maps

Characters: Slaadi Invasion | Coipor Alliance | Northern Strife, Part 1 | Northern Strife, Part 2 | Haven Infiltration | Vale of Lost Memories | Swamp of Vutha Valignat | Orbs of the Archeron | Illithid Empire of Thithnihl | Hollows | Black As Pitch | Air Islands of Nack | BUFD Wars | Weapon of the Gods | Couatlán | Getting the Band Back Together

Other: Journals Heroes of the Swamp of Vutha Valignat In the first segment of the Heroes & Traitors campaign, the adventurers listed below delved deep into the swamps to rid of the great evil lurking within there, a terrible black dragon named Verilis. Characters who moved on to the second and third segments of this campaign can be found in the Heroes of the Orbs of the Archeron page and the Heroes of the Illithid Empire of Thithnihl page.

Archimonde
(Played by Gillfrost)

Tiefling Warlock

Traitor

Biography: Born SH 1292. Archimonde was born in the forbidden city of Erad on the same day as two other children, Jade and Velen. The parents of all three children were bound to exile following their births. Before the umbilical cord was cut, an Eradar prophet gave each of them a prophecy. To Archimonde, he declared a life of victory and power from the gods; he will rise and his power will eventually lead to his fall.

From an early age he was very independent and took his prophecy so seriously it became his lifeblood. He became tenacious and somewhat ruthless in the search for power and advancement. He remained in Erad until at the age of 18 when the young champions of the Eradar, as the three had become known as, went off on their own journeys to find their place in the world and achieve greatness.

Velen and Jade had become like brothers and went off together leaving Archimonde to find his way. Archimonde quickly stumbled across Douven Stahl of whom he became apprentice to.

Velen's prophecy: Velen will become a leader and a prophet. He will be set apart from those closest to him and become an enemy of evil.

Jade's Prophecy: Jade will be servant to one and General of the masses. He is the greatest of the three and will know power rivaled only by the gods.

All three were destined to become leaders of the Eradar as the Divine Triumvirate following their journeys.

The Eradar are a highly religious race and they heavily emphasize the practice of magic. They consist primarily of tieflings, changelings, and devas. According to their lore Archimonde, Velen, and Jade are princes sent by the gods to rule over them and bring the Eradar to its apogee of existence. No one knows what this culmination will entail or where it leads, but they simply have faith in their prophets and act accordingly.

Also the order of their births: Jade was born first, near the crack of dawn. About 30 minutes later Velen was born. Finally, just before sunset, Archimonde was born. This marked arguably the most influential day in the past, present, and future of the Eradar.

Archimonde was killed by a band of heroes in the Battle of Spearsdale.

Notable Acts:
 * Used the Orbs of the Archeron to summon The Archeron during The Battle of Spearsdale.

Celador


(Played by Danice V.)

Kalashtar Cleric, Compassionate Healer

Notable Acts: [blank]

Io Kane


(Played by Danice V.)

Shifter (Longtooth) Cleric

Notable Acts:
 * Was captured by drow raiders near Boar Herpes Academy in SH 1310. Illithid Empire of Thithnihl Adventure Summary

Lendin/Ki-Amar
(Played by Steve L.)

Eladrin Wizard >>> Genasi Sorcerer

Biography: Born approx. SH 1200. Having been born in the forests of the Feywild, I do not know my origins. I believe myself to be of eladrin decent but the magic that stirs in my veins causes me to doubt my entire being. I long to know from whom I belong... The only parent that I know is the magic. It calls to me, drawing me close that I feel more connected to it more than any other being. I have these strange markings on my arms and legs and once in a while I feel very far away as if the elements that surround me call me to a place I know but have never been.

They say our ancestors call to us. The only ancestor I know is this simple scroll that tells of my humble beginnings. It gives a single word: Ki-amar. I am not sure what it means. I have spent the better part of my adult years and the magic I know to decipher this word but to no avail.

Also, among the writings that have survived the ages are the following:

''Fire genasi are proud of their ancestry and consider themselves superior to normal Humans, although the smarter ones don't make an issue of it. Because the efreet-descended genasi have almost no chance of finding their original elemental ancestor (who have long since been slain, banished, or imprisoned when their empire was overthrown), they make no effort to do so and enjoy the gifts that the ancestor's blood has granted them. Fire genasi enjoy the company of their own kind and have been known to form elite groups of mages or fighters that hire themselves out on the basis of their skill and heritage. They have been known to adopt fire genasi children of human parents as well.''

I am not sure if this is a history lesson that I should know or some article left to me by my parents. I do know that I am something more than just pointed ears and clever drawings on my skin. And so the story unfolded one day…

After completing my training with Douven Stahl, I went in search for adventure never knowing where I would lay my head and study my spells. Everything I had just learned waited to be tested. Little did I know I would be tested beyond anything my training had prepared me to face…

It was on one specific journey that I was visiting with Douven Stahl when he handed me a gold scroll with flames inscribed on each side of the case. He stated, “I don’t know its origins—only that it was left with me after your years of training were over.” I was amazed that anyone had searched for me enough to know that I had trained here. More so, I was concerned that I was being followed, and if so, to what extent?

After spending some time and gold, I found no evidence of being followed any more. Thank the gods! So now my time is all focused on this very interesting scroll.

I spent some more time and gold taking it to the Boar Herpes Academy. Sadly to no avail. No wizard, mage or scholar could tell me where it came from, its date of origin, nothing that would give me any idea toward deciding my next step.

In the mean time, I hear that my instructor, Douven Stahl has gone missing. Joining my other graduated classmates; we have ventured to different sites and have now stumbled across a cult of some sort. The markings that are on my body are growing and are also starting to glow. I am growing very scared but also have a sense that there is more to come…

The time has come. While on my own time in trance and meditation, magic has shaped me to what I am now. The flare of light was so sudden and cosmic that it felt like I was torn into many parts and put back together. The magic rushed through me like the North wind leaving me shivering and aching. I hurt from head to toe and having all the room swirl around and around. I came to consciousness not evening knowing that I had passed out from the pain! I looked at my surroundings and was still in my room yet something was different… I was different and suddenly things were clearer.

The joining of human and efreet had created me along with the magic that is now trapped in my veins. I am a sorcerer and have powers that will enable me to become great. Few others are my brethren and I am not sure if any survived our time of enslavement.

I have a new sense of life. Feeling more complete, I am the rebirth. I am Ki-amar.

Notable Acts: [blank]

Moriancumer
(Played by Ben F.)

Human Rogue

Biography: Born SH 1284. Born in Spearsdale, Moriancumer is the only child of the urban peasant couple Samuel and Soraya. His mother died giving birth to him, and Samuel raised him for 14 years. On Moriancumer’s 15th birthday, his father was injured while working on the site of a noble’s new mansion. Three days later Samuel died after his amputated arm became infected.

Moriancumer is generally good. When he is unable to find honest employment he turns to stealing from the wealthy to make ends meet. In his heart he struggles to rationalize his position in society. However, his attempts to rationalize his lot in life were compromised when he overheard a small conversation in a local pub. A man by the name of Henry Adams lamented that he had just been conned out of his entire life savings. The man who had done the conning was a well-known and well-to-do merchant. Moriancumer was so enraged by the tale of Mr. Adams that he sneaked into the merchant’s home by night and carried off his most valuable possessions. Just before leaving the house one last time, Moriancumer went to the bed of the merchant and then roused him from his sleep. He warned the merchant that if he were to do such a thing again he would never sleep another night. Moriancumer then restored Mr. Adams’ previously lost fortune. Since then, Moriancumer has been quick to steal from the wealthy and give to the poor. He keeps little for himself, and thinks more on those who are in need. He considers his actions to be noble and just and he seeks out like-minded adventurers to help him in his quest to help the poor and desolate.

Even though he was raised in poverty, his father taught him good manners. He is polite, responds well to leadership, and has even been known to smile now and then. He’s eager to enjoy life, and he feels that poverty is no excuse not to have fun. He enjoys making others merry as well. He is, however, dedicated to the idea that the wealthy are generally the bad guys. While he believes in treating everyone on equal terms, he must grit through his teeth if forced to make conversation with someone of a higher social status.

Notable Acts: [blank]

Sections: Main | Campaigns | Characters | NPCs | Locales | Culture | History | Artifacts | Maps

Characters: Slaadi Invasion | Coipor Alliance | Northern Strife, Part 1 | Northern Strife, Part 2 | Haven Infiltration | Vale of Lost Memories | Swamp of Vutha Valignat | Orbs of the Archeron | Illithid Empire of Thithnihl | Hollows | Black As Pitch | Air Islands of Nack | BUFD Wars | Weapon of the Gods | Couatlán | Getting the Band Back Together

Other: Journals