Air Islands of Nack

Sections: Main | Campaigns | Characters | NPCs | Locales | Culture | History | Artifacts | Maps

Campaigns: Slaadi Invasion | Northern Strife | Heroes & Traitors | Hollows | Black as Pitch | Air Islands of Nack | BUFD Wars | Weapon of the Gods

Air Islands of Nack: Flight of the ElectroZephyr | Malevolence in Pursuit | Rousing the Dragon | Betrayal at the Dragon Temple Air Islands of Nack Campaign (DMed by David W.) Beginning in August/September of 2014, this represents the first campaign using the official 5e rules of Dungeons & Dragons. It follows a group of adventurers aboard the dragon bladder ship named the ElectroZephyr as they search for adventure and as evil searches for them...

Flight of the ElectroZephyr
After receiving some work from a grumpy merchant in Namara, the heroes begin to unravel a conspiracy that seems to have started a war.

Malevolence in Pursuit
The focus on the Dragon War is shifted to other interests, the adventurers are beginning to find that they are be hunted by forces both earthly and immortal.

Rousing the Dragon
The adventurers return their focus on ending the Dragon War and ending the terrible reign of the Empire of Nack. (Current adventure.)

Betrayal at the Dragon Temple
A group of treasure hunters seeks out treasure on the lost island of Locq in this mini-adventure that isn't directly linked to the primary campaign storyline.

Sections: Main | Campaigns | Characters | NPCs | Locales | Culture | History | Artifacts | Maps

Campaigns: Slaadi Invasion | Northern Strife | Heroes & Traitors | Hollows | Black as Pitch | Air Islands of Nack | BUFD Wars | Weapon of the Gods

Air Islands of Nack: Flight of the ElectroZephyr | Malevolence in Pursuit | Rousing the Dragon | Betrayal at the Dragon Temple